Gait Games.

The Latest Releases
Ninja Gaiden: Ragebound Update D1 Brings Early Hard Mode Availability and a Range of Fixes
Ninja Gaiden: Ragebound Update D1 Brings Early Hard Mode Availability and a Range of Fixes
12:33 pm

Dotemu and The Game Kitchen have introduced the initial significant post-launch update for “Ninja Gaiden: Ragebound,” enhancing the title with various improvements and a more user-friendly hard mode. This update, designated as “D1,” can now be downloaded from the Steam Store.

Highlighted updates feature a newly added “Restart from Checkpoint” function, enabling players to resume from their last checkpoint without requiring a defeat, thereby considerably alleviating frustration. Furthermore, players can now access Hard Mode by conquering Ryu in the opening duel at level 1-1, providing a faster route to higher difficulties.

Additional significant updates consist of fresh dialogues at the beginning of levels S-4, S-5, and S-6, an alternate dialogue portrait for the Masked Agent at level 4-4, and the capability to disable hit stop and screen shake through Accessibility settings. Golden Skins are now immediately attainable upon earning an S rank on all levels, and new sound effects have been incorporated for enemies, projectiles, and menus.

The update also resolves over 20 various bugs, as outlined in the official announcement on the Steam Store. “Ninja Gaiden: Ragebound,” created by the developers of the “Blasphemous” titles, is the first 2D Ninja Gaiden game in more than three decades. It has garnered favorable reviews, including an 8/10 rating for its effective combination of Nintendo and Xbox era features.

“Ninja Gaiden: Ragebound” is accessible on PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.

READ ARTICLE

Arrow pointing right
"Platinum Games Created 'Guy Savage' Nightmare for Metal Gear Solid Delta"
“Platinum Games Created ‘Guy Savage’ Nightmare for Metal Gear Solid Delta”
4:03 am

**Metal Gear Solid Delta: Snake Eater – A Fresh Chapter for a Timeless Game**

With the eagerly awaited launch of *Metal Gear Solid Delta: Snake Eater* imminent, enthusiasts are abuzz with anticipation regarding the remakes of *Metal Gear Solid 3*. One of the most captivating announcements is the reinvention of the legendary Guy Savage nightmare sequence, crafted by the esteemed action studio Platinum Games. This news was officially revealed on the game’s X account, further amplifying the excitement surrounding the release.

For those who know *Metal Gear Solid 3*, the Guy Savage sequence is a notable Easter Egg. In the original title, players encountered a distinctive nightmare sequence by saving the game while Naked Snake was held captive. Upon reloading this save, gamers would find themselves in a hack-and-slash scenario, fighting vampiric foes in a manner akin to *Castlevania*. This unexpected twist was among the standout moments of the PS2 title, and *Delta* intends to enhance this experience even further.

The revamped Guy Savage sequence in *Delta* is especially significant as it marks Platinum Games’ return to the franchise. The studio had previously contributed to *Metal Gear Rising: Revengeance*, the 2013 action title focused on Raiden. The refreshed sequence in *Delta* presents an entirely new graphical style and aesthetic, leaning more toward Platinum Games’ distinctive flair rather than the original’s Castlevania-inspired visuals.

In an exhilarating development, the Guy Savage sequence now operates as a standalone mode. After players finish the main campaign, they can directly access this mode from *Delta’s* main menu, providing a novel and engaging experience beyond the primary storyline.

Aside from the Guy Savage sequence, *Metal Gear Solid Delta* largely remains a true remake of the classic PS2 game. The narrative and voice acting are retained, while the game enjoys a visual upgrade, quality-of-life enhancements, and a refreshed third-person gameplay mode. These improvements aim to deliver an immersive experience to both new and returning players, honoring the original’s legacy while infusing modern gaming features.

*Metal Gear Solid Delta: Snake Eater* is scheduled to release on August 28 for PlayStation 5, Xbox Series X|S, and PC. As the launch date nears, fans are keenly anticipating the opportunity to re-enter the realm of Naked Snake and savor the exhilarating updates that *Delta* promises to offer.

READ ARTICLE

Arrow pointing right
Gamescom Award 2025: Directory of Victorious Games, Developers, and Exhibits
Gamescom Award 2025: Directory of Victorious Games, Developers, and Exhibits
7:33 pm

With the announcement of many games this year, Gamescom 2025 featured a Gamescom Award to honor the top upcoming and released games, studios, booths, and trailers.

As the thrilling expo reaches its third day, gamescom 2025 has unveiled the recipients of this year’s gamescom Award Showcase, facilitated by IGN and arranged by the Digital Gaming Culture Foundation. Taking place on August 22nd at 9 AM EST, games and studios were recognized across 19 categories, being designated the best of the best during this year’s showcase.

*Hollow Knight: Silksong*

From Resident Evil Requiem excelling in several categories to Hollow Knight: Silksong, after its lengthy hiatus, winning an award for the best trailer, here are the champions of this year’s gamescom Award 2025.

## Gamescom Award 2025 Winners

*Resident Evil Requiem*

– Best Visuals – Resident Evil Requiem | Capcom Entertainment
– Best Audio – Resident Evil Requiem | Capcom Entertainment
– Best Gameplay – Donkey Kong Bananza – Nintendo
– Most Entertaining – Hela | Windup and Knights Peak
– Most Epic – Resident Evil Requiem | Capcom Entertainment
– Most Wholesome – Hela | Windup and Knights Peak
– Games for Impact – Tiny Bookshop | neoludic games, Skystone Games, 2P Games
– Best Microsoft Xbox Game – Grounded 2 | Obsidian Entertainment and Xbox Game Studios
– Best PC Game – Anno 117: Pax Romana | Ubisoft Mainz and Ubisoft
– Best Sony PlayStation Game – Resident Evil Requiem | Capcom Entertainment
– Best Nintendo Switch 2 Game – Mario Kart World | Nintendo
– Best Mobile Game – Love and Deepspace | Papergames and Infold Games
– Best Lineup (Jury Award) – Capcom Entertainment
– Best Booth (Jury Award) – Anno 117: Pax Romana Hands-On Booth + Ubisoft’s Community Lounge
– Best Business Booth (Jury Award) – Ubisoft’s Business Lounge
– HEART OF GAMING Award (Special Jury Prize) – Artist Alleys
– Best Booth (Consumer Award) – Pokémon
– Best Merch (Consumer Award) – Star Birds Gacha Machine
– Best Trailer (Consumer Award) – Hollow Knight: Silksong

That covers all the award winners from this year’s gamescom Award Showcase. For more information about the gamescom Award nominees and the event, check out the gamescom [website](https://www.gamescom.global/en/program/gamescom-award).

READ ARTICLE

Arrow pointing right